![]() Your mercenaries are chosen from a pool of available candidates, each with their own balance of skills - one might be an excellent sniper, or good at sneaking around, competent at using a range of different guns but rubbish at everything else. ![]() Missions generally involve a selection of tasks - destroying buildings, assassinations, infiltration, and gung-ho kill-em-all raids, Arnie-style. You also get a quick rundown of the objectives and a few reconnaissance photographs of your target areas. There are nine missions in the game and you are treated to a few minutes of FMV before each one to give you an outline of the plan. ![]() Left for dead, they fight their way through increasingly challenging missions, gaining experience and new weapons along the way, and ending up by getting themselves involved in a global conspiracy involving shady corporations and some very strange chemicals. Shadow Company' splot concerns a group of mercenaries who have been abandoned after an unspecified balls-up by their superiors, Granite Corporation.
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